one more thing

The email system is pretty solid, and currently the quest system seems to have a nice flow - but the real test will be when the build is released to the world. Scope creep is real though, lol. Adding one feature sometimes spawns various subtasks to either improve the UX or to make sure something doesn't break, like a task in a quest not completing. Either way, lots got done and there is lots more to do.

6/8
  • added a /commands command in chat that lists commands like /helpimstuck /log /xp
  • changed starting message to write about /commands instead of /unstuck
  • upgraded the log/alert system [3 modes, defaults to the middle, sound added]
  • experimented with swapping the restart chat button with the log button [not doing]
  • achievements text alert set up
  • if the chat is closed and an important quest/email alert triggers, then chat reopens
  • made it easier for the player to see what changed after accepting the toolbars email
  • added a different sound for catnip mowing if log is set to verbose
  • acquired a low-poly sign for tutorial explanation but decided against it as it didn't look good
  • added control details to starting email
  • added new code stream, which shows a random image from stream
6/9
  • made dr. katz with a necklace that was painted using Paint3D lol
  • made 2 different pair of glasses but did not assign it anywhere yet
  • stream code overlay not in the way anymore
  • 2 new codes for making the cat bigger or smaller
  • requested changes to the awesome new logo for the awesome new capsule art
  • adjustments to the rpi twitch chat reader to hopefully read all types of messages
  • vscode tweaks
  • accepting and reading email gives XP now
6/10
  • new layout for quests completed for the most part, need to finish the quest reward system next
  • dr katz can now speak (well... text for now)
  • tab text color change on kb/controller focus
6/11
  • when you put an item on for the first time, you will meow get XP
  • clicking on an achievement will display the achievement cat photo on the screen randomly placed, randomly sized, and can be spammed
  • quests new layout almost complete
  • quest rewards are set up and work nicely with kb and dpad
  • XP altered again lol
  • added types from airtable to hats & shoes
  • cat info updated for one cat
  • more debug adjustments to help with testing
  • moved/organized some items to airtable
  • for the quests list, ACTIVE was set back up and COMPLETED was upgraded
  • quests now sort by ACTIVE with most progressed quests on top, followed by COMPLETED
  • scrollbar is always shown in quests window
  • more testing on the flow of using both emails and quests done (and more needed)
6/12
  • implemented first quest and think the flow is pretty good (well, we'll see)
  • new quests and quest updates show ? on quest hud and sends chat alert
  • quest list now scrolls one item at a time
  • added more sounds to quests ui elements
  • moved quest rewards location, removed You will receive
  • made the request reward boxes shorter
  • tweaked spacing and made the task status bold
  • hitting enter on the quests tab now jumps to the open quest
  • hitting up on the quests tab correctly goes to completed if it's compacted
  • keyboard/dpad focus background gray instead of black, and grayish green for open quests
  • swapped tab color borders as it was confusing going from light backgrounds to dark border
  • quest tab remembers last item that was open now
  • changed trigger for 2nd visit to the litterbox to instant, instead of when leaving
  • removed requirement to read 0001 in order for unknown to send 0007
  • fixed ui bugs
  • made active and completed hidden unless they have at least 1 quest
6/13
  • fixed tasks hud icon not starting blank
  • email/quest window now remembers what was focused on last
  • indicators installed on tabs to show new quests and email
  • brightened up inbox and unread focus border colors to make it easier to see
  • lightened kb/dpad tab focus color text change
  • dr katz welcome message now doesn't instantly close when the player leaves
  • shifted reward boxes a little
  • fixed bugs and warnings, yay!
6/14
  • created the toolbars questline
  • particle / sound effect added when a quest is completed
  • fixed some more bugs (like a in-the-middle-of-a-quest-save bug) & warnings
  • removed dupe Quest updated alerts while walking on litterbox
  • fully desaturated quest rewards boxes if they've been redeemed and somewhat desaturated quest reward boxes for active quests
  • rewrote some tasks
  • moved drkatz
  • sound meow plays for accepting a quest
  • organized tasks to work on during stream

 

 

 

This article was updated on June 15, 2026